2K Games has released an update for XCOM: Enemy Unknown. With the release of the new version 1.3 under the symbol appeared in the multiplayer part of the strategy in the form of asynchronous multiplayer. Also, the developers have optimized the game code to the operating system iOS 7.
The release of computer game XCOM: Enemy Unknown in the genre of tactical RPG in October last year. The plot of the project for the iPhone and iPad is close to the original. In 2015, the planet Earth is attacked by aliens and alien invasion began. The game is on behalf of the commander of a secret international organization XCOM, which has the most advanced technology, weaponry and scientific development of mankind. It is staffed by the best specialists of the world – the military and scientists. The organization must conduct combat operations against the extraterrestrial enemy threatening the existence of human civilization, and having a huge technological advantage.
Mobile version of XCOM: Enemy Unknown is compatible with the “cloud” gaming service and support GameCenter. This means that the store on a remote server, which allows the passage of the game on different devices.
When XCOM: Enemy Unknown announced in March 2013, the chief designer Jake Solomon said on iOS-gadgets strategy will be almost the same as on the PC and home consoles, and developers will only have to cut back on the number and size of the cards. The creators managed to keep even such features PC-games like destructible environments and the “fog of war”. And thanks to the multiplayer owners of smartphones and tablets can play against each other, earning points and climbing in the ranking leaders.
Among the main features of XCOM: Enemy Unknown developers allocate convenient management, the ability to recruit and “pump” the soldiers to open new weapons and technology and to generate random maps.
The game sells for $ 9.99 and is compatible with iPhone 4S, iPhone 5, iPad 2/3/4, iPad mini, and iPod touch fifth generation.
New update for XCOM: Enemy Unknown supports asynchronous multiplayer
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